![]() The movement AI is also closer to that of age 3 or 2, rather than the aoe1 ai, which was restricted to 8 directions on the map grid. If we ever get images of the buildings be destroyed, it will solve this mystery - I would hope that they have modern destructible meshes that crumble under a simple physics engine which would be easy from the model, and likely appear different each time, rather than rendering out the animation from a sprite, which would be a bit archaic of them. Currently I would guess the former pre-rendered sprite, as I can’t see proper interactions of shadows between parts of buildings and the terrain. What I am interested in is if the trees and buildings are sprite renders of the new 3D models, or if they are being rendered using the same camera as the units. Game Version: Age of Empires II DE: 101.101.54684.0 0 Age of Empires III DE: 11.0 Platform: Microsoft Store OS: Windows 10 Issue: I’ve had Age of Empires 2 and 3 Definitive Editions for a while now, and while I’ve had issues rendering cutscenes in the past the actual game experience has been fine. ![]() Interestingly, I think the cliffs have used the same orthographic trick of the units, and are not built into the terrain mesh like they were in aoe3 - I suspect as the best way to get closer to the original game. Age of Empires support Select a category below to find an article with the information you need or contact our Support team. The terrain system is new, but probably just an adjustment from the age3 and aoeo terrain based on how the landscape textures are UV mapped on it. This allows the units 360 degrees of movement like in Age3 or AOM, without being limited to the 8 tile directions used in the earlier sprite-based engines. All units appear to be brand new 3D models - which are then rendered real time with an orthographic camera. After careful observation, I feel I can discuss some of this. Game Version: Build: the last one (cannot launch the game anymore) Platform: Microsoft Store Operating System: Windows 10 Gamertag: ducteel Issue: Hi everyone, I experienced a strange problem this morning with game lauching after playing yesterday with no probleme all day long. ![]()
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